INDICE: I. BACKGROUND. 1. Introduction to the .NET Framework. 2. Bridging the Two Worlds-Managed & Unmanaged Code. II. USING COM COMPONENTS IN .NET APPLICATIONS. 3. The Essentials for Using COM in Managed Code. 4. An In-Depth Look at Imported Assemblies. 5. Responding to COM Events. 6. Advanced Topics for using COM Components. 7. Modifying Interop Assemblies. III. USING .NET COMPONENTS IN COM APPLICATIONS. 8. The Essentials for Using .NET Components from COM. 9. An In-Depth Look at Exported Type Libraries. 10. Advanced Topics for Using .NET Components. IV. DESIGNING GREAT .NET COMPONENTS FOR COM CLIENTS. 11. .NET Design Guidelines for Components Used by COM Clients. 12. Customizing COM's View of .NET Components. 13. Exposing Events to COM Clients. 14. Implementing COM Interfaces for Binary Compatibility. V. DESIGNING GREAT COM COMPONENTS FOR .NET CLIENTS. 15. Creating & Deploying Useful Primary Interop Assemblies. 16. COM Design Guidelines for Components Used by .NET Clients. 17. Implementing .NET Interfaces for Type Compatibility. VI. PLATFORM INVOCATION SERVICES (PINVOKE). 18. The Essentials of Pinvoke. 19. Deeper Into PInvoke and Useful Examples. VII. ADVANCED TOPICS. 20. Custom Marshaling. 21. Manually Defining COM Types in Source Code. 22. Using APIs Instead of SDK Tools. VIII. COMPREHENSIVE EXAMPLES. 23. Writing a .NET Arcade Game Using DirectX. 24. Writing .NET Visualizations for Windows Media Player. IX. APPENDICES. A: System.Runtime.InteropServices Reference. B: SDK Tools Reference. C: HRESULT to .NET Exception Transformations. D: .NET Exception to HRESULT Transformations. E: PInvoke Definitions for Win32 APIs. F: Glossary.
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